Some suggestions

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Some suggestions

Post by Rhino.Freak on 29th August 2012, 5:18 am

For next release:
Swordsman or sword attacks cant hurt Buggy the clown.
If possible add something like Crocodile can't get hit directly, either sand protects him or he himself becomes sand. Lol. Jinbie and other fishman should be able to beat him normally. In story mode, when crocodile appears, some water items shall drop. Touching the water we'll be able to smack him down, and he cant touch us when we have water.

Secrete characters:
They can be unlocked via unlockin tool but to get the code you must do...

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Re: Some suggestions

Post by Rhino.Freak on 29th August 2012, 5:26 am

..continued( meh my phone ).. Something like defeat opponent with some selected characters..
Rowing shouldnt stop the dash imo..it should be like a little teleportation in which you can move up and down.. Like ntsd..
Trapping moves (immobilizes the opponent) and team combo's ??

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Re: Some suggestions

Post by pack5642 on 29th August 2012, 6:26 am

i like the way ur head works Very Happy

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Re: Some suggestions

Post by Rhino.Freak on 29th August 2012, 6:28 am

lol thanx Smile

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Re: Some suggestions

Post by -|Mark975|- on 29th August 2012, 9:42 am

Nice ideas Rhino.

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Re: Some suggestions

Post by Rhino.Freak on 29th August 2012, 12:09 pm

Thanx.. Smile waiting for the leader to react on this..

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Re: Some suggestions

Post by A-MAN on 29th August 2012, 3:04 pm

I looked into your ideas:
Well about the Lugia and character cannot be hit except with a special kind of hit thingy (water on crocodile for example), I guess I will make that in the stage mode. But not in the Versus mode too. Cuz this would kill the chances of a character beating some logia characters. Imagine 2 players. The first plays with Ace and the second plays with Luffy (pre-time skip). This means that luffy won't hit Ace at all. This means that when someone is playing with Ace for instance, half of the other characters will be unusable. Imagine if we, in the future, decide to make some kind of tournament. It would turn out to be very stupid (once Luffy battles with Ace, Ace will be the winner). And those who are fans of these weak characters will be ashamed, and in the end, people will only play with logia characters, Whitebeard, Shanks...etc. But don't worry, I will add these Anime facts in the story mode to make it simillar to the Anime.


To summarize:
Swordsman or sword attacks cant hurt Buggy the clown.
If possible add something like Crocodile can't get hit directly, either sand protects him or he himself becomes sand. Lol. Jinbie and other fishman should be able to beat him normally. In story mode, when crocodile appears, some water items shall drop. Touching the water we'll be able to smack him down, and he cant touch us when we have water.
I will apply these ideas but only in the stage mode. Thats because i want every player in the versus mode to have some balanced chances on beating others.


Rowing shouldnt stop the dash imo..it should be like a little teleportation in which you can move up and down.. Like ntsd..
Trapping moves (immobilizes the opponent) and team combo's ??
And about that, I was actually planning to do it. Back is supposed to stop the dash. Pressing defend while dashing will take make you perform a grab attack. Pressing jump while dashing will make you jump but the jump will be more further to the x-axis. I don;t think teleporting suits all the One Piece characters. Imagine Ussop teleporting lol. It would be super stupid.


You deserve a hard 300 Belies for these ideas (though i already had em in mind) Very Happy
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Re: Some suggestions

Post by Rhino.Freak on 29th August 2012, 3:26 pm

@A-MAN wrote:Imagine Ussop teleporting lol. It would be super stupid.

LOL yea.. sorry for that.. Razz

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Re: Some suggestions

Post by pack5642 on 29th August 2012, 9:23 pm

Secrete characters:
They can be unlocked via unlockin tool but to get the code you must do..... Something like defeat opponent with some selected characters..

this is a cool idea for the characters that werent main bosses or side characters or of that like ex.smoker, a nova, whitebeard crew
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Re: Some suggestions

Post by Rhino.Freak on 30th August 2012, 4:41 am

yeah Smile think about it a-man

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Re: Some suggestions

Post by A-MAN on 30th August 2012, 7:57 am

Oh, I forgot to reply about that:
They can be unlocked via unlockin tool but to get the code you must do..... Something like defeat opponent with some selected characters..
LOOOOOOOOOOOOOOOONG TEXT:

Jk, Really short:
Nice idea! We will try to implement it to the game.

Trapping moves (immobilizes the opponent) and team combo's ??
Sure there will be. Like for example there is this move for Ivankov in which he will inject his buddy with tension hormone.
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Re: Some suggestions

Post by ladro360 on 5th January 2013, 10:58 pm

If you want to do power ups use afro AFRO POWER afro
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Re: Some suggestions

Post by A-MAN on 6th January 2013, 4:39 pm

Ur talking about afro Luffy? I dunno, but if it is to be added it will be in the stage mode. You find a special item, the afro, on the ground, you take it, and if the player you are using is Luffy, you go Afro Luffy!!! But i don't think it will be there in the upcoming Demo. Perhaps in the future ones, this should be implemented. Thanks for your suggestions!! And welcome to the forum Wink
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Re: Some suggestions

Post by T.O.R.N.A.D.O on 6th January 2013, 5:44 pm

Well Afro Luffy came only once that too in useless Davy back game arc. I don't think it would be that useful.

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Re: Some suggestions

Post by pack5642 on 6th January 2013, 11:24 pm

it can be a power up, luffys mp maxes out for a few seconds

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Re: Some suggestions

Post by T.O.R.N.A.D.O on 7th January 2013, 9:29 am

But still I don't like that idea.

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Re: Some suggestions

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