One Piece A-Edition Alpha Progress

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Re: One Piece A-Edition Alpha Progress

Post by Ryan99 on 11th August 2014, 3:53 am

Haha, amazing!!

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Re: One Piece A-Edition Alpha Progress

Post by thunder249265 on 11th August 2014, 6:27 pm

haha marines beg for mercy. and i have an idea what if luffy grab a marine and spin him around then launch him at the others
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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 14th August 2014, 5:14 pm

Sanji's ^A
Bouquetière Shot


How does the arc look to you guys? Too much forward, should he stay back more? feedback appreciated~

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Re: One Piece A-Edition Alpha Progress

Post by ciclun on 14th August 2014, 5:47 pm

@Z-studios wrote:Sanji's ^A
Bouquetière Shot


How does the arc look to you guys? Too much forward, should he stay back more? feedback appreciated~

well it migth get to be one of those hard to hit moves depending on how the game turns out, but i think he should go a little further in the front rool ( by the way it realy cool (: would love to see how it hits the marines )

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Re: One Piece A-Edition Alpha Progress

Post by -|Mark975|- on 14th August 2014, 9:44 pm

Yeah I think he should be arcing a little more forward.

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 15th August 2014, 4:37 am

better?

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Re: One Piece A-Edition Alpha Progress

Post by vunguyen97 on 15th August 2014, 6:07 am

yeah, it's better
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Re: One Piece A-Edition Alpha Progress

Post by Rhino.Freak on 15th August 2014, 2:13 pm

looks pretty neat and fluid! great job as usual Smile

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 16th August 2014, 2:59 am

thx guys, finished coloring and shading


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Re: One Piece A-Edition Alpha Progress

Post by brbrbrkin on 16th August 2014, 3:08 am

Awesome work, but when are you going to do DJ attacks? I'd love to see them  Razz 

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Re: One Piece A-Edition Alpha Progress

Post by A-MAN on 16th August 2014, 3:32 am

Great! You should be able to hit the enemy right after knocking him down with Coiler. Once the target is about to fall, you could finish off the combo with Muoton shot!

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Re: One Piece A-Edition Alpha Progress

Post by bashscrazy on 16th August 2014, 3:50 am

Looks awesome! Great animation.

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 16th August 2014, 5:15 am

thx XD

A-man like this?
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Re: One Piece A-Edition Alpha Progress

Post by A-MAN on 16th August 2014, 5:47 am

YES! XD

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Re: One Piece A-Edition Alpha Progress

Post by ciclun on 16th August 2014, 6:28 am

very cool :3 cant wait for a release

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 16th August 2014, 9:26 am

DJ stuff


taking advantage of the glow effects we can use now XD
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Re: One Piece A-Edition Alpha Progress

Post by vunguyen97 on 16th August 2014, 10:04 am

So does DJ take time to charge? If it does, i hope it take less time than OPAE 1.8. And btw, is DJ Sanji's transformation?
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Re: One Piece A-Edition Alpha Progress

Post by A-MAN on 16th August 2014, 10:15 am

It takes 6 seconds to spin...
Or even 1/2 a second. The more you spin, the more the transformation will last. You hold the last button in the combination to charge it. The input is gonna be like that of G2; Attack+Special (consecutively).

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Re: One Piece A-Edition Alpha Progress

Post by vunguyen97 on 16th August 2014, 10:31 am

So if you spin for 6 seconds, Sanji's whole body is on fire, right? Like Sexy fire from film Z :v


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Re: One Piece A-Edition Alpha Progress

Post by brbrbrkin on 16th August 2014, 3:17 pm

I'm loving this glow effect, but how many time does it last if you hold it for 6 seconds?

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Re: One Piece A-Edition Alpha Progress

Post by Rhino.Freak on 16th August 2014, 4:32 pm

glow is epic! great job Razz

@ALL : Sanji is already being coded (by me! yay Razz). you can definitely expect it in the alpha release.
His Mouton Shot, Coiler and Skywalk have all been done.
The point is, we won't really be having his DJ in this build, so we have enough time to decide how long it will work for and its functioning. Razz

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 16th August 2014, 11:03 pm

thx guys.

So for DJ if you hold the spin for 6 seconds, you'll get 6 seconds of DJ enhanced A moves. Like Mouton shot will be DJ powered while it lasts.

And for 'sexy fire' it might be part of his hell move. So Hell Memories will be Sanji's hell move. When you're at full RP, press ASDJ (all buttons) and he'll ignite into flame. You then can dash around and do these powerful one hit shots while your RP lasts.


Running progress



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Re: One Piece A-Edition Alpha Progress

Post by brbrbrkin on 17th August 2014, 12:28 am

It looks VERY smooth, nice work! :3 (I can't wait to see Hell Memories  Razz )

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Re: One Piece A-Edition Alpha Progress

Post by Ryan99 on 17th August 2014, 1:05 am

The animation is very fast :s (makes it seem like he just shakes an arm and one leg). The sprites are incredible!

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 17th August 2014, 1:53 am

Alright almost done. Got most of the hair down, mirrored the arms and legs


slowed it down a little too

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Re: One Piece A-Edition Alpha Progress

Post by wdkace on 17th August 2014, 1:56 am

Love the shadows effects. It's just brilliant.

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Re: One Piece A-Edition Alpha Progress

Post by bashscrazy on 17th August 2014, 2:52 am

Looks great! Much better with the rotation of the torso.

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Re: One Piece A-Edition Alpha Progress

Post by vunguyen97 on 17th August 2014, 3:08 am

looks good.
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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 17th August 2014, 10:19 am

done with ground dust effects

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Re: One Piece A-Edition Alpha Progress

Post by ramirezso on 17th August 2014, 2:17 pm

Speechless...

~ Please try not to 1 word posts

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Re: One Piece A-Edition Alpha Progress

Post by Flash9tk on 17th August 2014, 3:40 pm

Those camera effects are cool!! Gives an idea of how the in-game cut scenes will be.  Diable also looks very hot XD

Will the two legged diable attacks work in that mode, or is that gonna have it's on function?
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Re: One Piece A-Edition Alpha Progress

Post by ciclun on 17th August 2014, 3:46 pm

very good sanji run (: u should ad some kind of pocket so u can se witch leg is going better (like just the pocket opening or smthing) (:
but realy cool effects ^.^

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Re: One Piece A-Edition Alpha Progress

Post by Monkey.D.Lima on 17th August 2014, 5:23 pm

wow Sanji looks very amazing!! That camera effect it's very cool.
I didn't know that the game will have cut scenes, with this camera effect will be very cool.
I have an idea for the game. I don't know how to say it.
Can sanji(and other chars) have some combos for hitting 2 opponents in different directions. It's like when someone is surrounded by enemies and starts hitting them one by one.
sorry for my bad english

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Re: One Piece A-Edition Alpha Progress

Post by Rhino.Freak on 17th August 2014, 5:29 pm

@Monkey.D.Lima : yes ofcourse, Sanji's leg spins will hit all directions, and it pretty much depends on the move itself.
Luffy's Fireworks hits all directions too

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 17th August 2014, 8:19 pm

So for the two legged DJ. So far what I have planned is that A uses his left leg, and S is right leg. S is the other DJ attacks like Frit Assorti where he'll charge up his leg without spin and do the DJ attack. When you go into DJ mode and your A attacks are DJ enhanced, your S attacks will just use the other leg with DJ attacks too giving you the appearance of two legged DJ.

I kinda want to do this for Sanji's sidekick XD <>A
Spoiler:



Luffy I want to do a dual sided stamp too

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Re: One Piece A-Edition Alpha Progress

Post by thunder249265 on 17th August 2014, 9:22 pm

that sidekick would be cool attack front and back at the same time.
what if he do that spinning attack. https://www.youtube.com/watch?v=Wbc4y2rsvdo
the first video is the spinning kick but you can also use the other scenes for more ideas
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Re: One Piece A-Edition Alpha Progress

Post by ciclun on 17th August 2014, 9:27 pm

@Z-studios wrote:So for the two legged DJ.  So far what I have planned is that A uses his left leg, and S is right leg.  S is the other DJ attacks like Frit Assorti where he'll charge up his leg without spin and do the DJ attack.  When you go into DJ mode and your A attacks are DJ enhanced, your S attacks will just use the other leg with DJ attacks too giving you the appearance of two legged DJ.

I kinda want to do this for Sanji's sidekick XD  <>A
Spoiler:



Luffy I want to do a dual sided stamp too

why not doble rifle gun? o:

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 18th August 2014, 11:24 pm

The spinning kick (party table) will be his DD

Ah luffy never used a dual sided rifle XD He does do that stamp on each side time to time in the anime though


Few small things

Air Defend


Stop Run



And still very much in progress, but sky run. Or >> in air

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Re: One Piece A-Edition Alpha Progress

Post by brbrbrkin on 19th August 2014, 12:02 am

Awesome work as always, but try to lean him forward a little more on the sky run, like this:

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Re: One Piece A-Edition Alpha Progress

Post by Flash9tk on 19th August 2014, 12:46 am

;-; can't wait to go toe toe with you guys and beat up my friends lol

He's only tilted since he's going diagonally upward. It should be fine as is XD great progress! +1
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Re: One Piece A-Edition Alpha Progress

Post by bashscrazy on 19th August 2014, 1:48 am

Damn he has some pretty good brakes!

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 19th August 2014, 2:27 am

lol online will be epic XD We'll have tournaments to determine the yonkou

Ok so looking at the gif it seems like sky walk Sanji keeps his amrs behind him like a ninja at all times

Thought I could get away with editing the run cycle a little bit but looks like I have to start over and do an entire new cycle XD



leaning forward more, arms behind him

edit:
looks like crap, starting over.

Was taking this like another run cycle, when its slightly different. Changed pose entirely,how does it look now?
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Re: One Piece A-Edition Alpha Progress

Post by brbrbrkin on 19th August 2014, 7:13 am

That's what i'm talking about! Razz It looks a lot better than before for me.

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doge Doge is love, Doge is life. doge 
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Re: One Piece A-Edition Alpha Progress

Post by vunguyen97 on 19th August 2014, 7:51 am

Tournament, yonko @@. Hosly sh*t, i'm glad that i'm going to be like Shank someday =))).
Btw, The change looks great.
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Re: One Piece A-Edition Alpha Progress

Post by A-MAN on 19th August 2014, 7:52 am

Nice! I believe this one can be rotated a bit and be the diagonal skywalk. Keep this up.

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Re: One Piece A-Edition Alpha Progress

Post by Monkey.D.Lima on 19th August 2014, 4:04 pm

I Think that the second it's better, but when Sanji is in full speed(when he defended Nami and the others from Mingo) he "runs in the sky" like in the first gif.

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Spoiler:
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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 19th August 2014, 11:21 pm


this is taking me way more work thant I thought it would o_0

trying to get down the gliding flying feel of it, how is it now?

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Re: One Piece A-Edition Alpha Progress

Post by Flash9tk on 19th August 2014, 11:47 pm

I knew something like this would happen lol.. That's why I thought it was fine as is, but you are Z-Studios and again, you've done a spectacular job XD
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Re: One Piece A-Edition Alpha Progress

Post by riquelme375 on 20th August 2014, 12:44 am

WOW.
it looks amazing.
I definitely like this one more.

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Re: One Piece A-Edition Alpha Progress

Post by Z-studios on 20th August 2014, 7:45 am

Thx for the feedback guys.

finished shading and polish

I'll add the effects later

working on barrel roll now


Just works like an air roll, except its a barrel roll...get it?


Edit:

and finish
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Re: One Piece A-Edition Alpha Progress

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